Class Checklist + Requirements
Beg 1 - PAWNS
No Requirements
Beg 2 - PAWNS
Knows how to move all the chess pieces
Check + Checkmate
Beg 3 - KNIGHTS
Can play a game all the way through to checkmate
Rules of Castling + Opening Principles
Ladder Mate
Stalemate
Int 1 - ROOKS
One Queen + One Rook Checkmate
Has a good understanding of Forks, Pins, X- rays, Discover Attacks
Ready to notate games
Opposition (King and Pawn Endgame)
Int 2 - ROOKS
Comfortable with 2 move calculation
A basic understanding of some positional ideas
Open Files
Controlling the Center
King Safety
Piece Activity
Endgame Principles + Play
Active King
Pawn Breakthrough
Opposition
Tactical Themes : Removing the Defender, Combining Tactical Ideas
Int 3 - QUEENS
Complex Positional Ideas
Space
Pawn Structure
Rules of Trading
Initiative
Ready to calculate up to 3 moves +
Tactical Themes : Interference, Clearing the Square or File
Endgame Theory + Play
Triangulation
Queen Vs Pawn
Intro to Rook Endgames
